Jen-Shuo Liu is a researcher and engineer at MediaTek, working at the intersection of extended reality (XR), human-computer interaction, visual computing, and video and image processing. Previously, he was with Samsung Research America, where he worked on video processing and visual technologies. He received his Ph.D. in Computer Science from Columbia University, where his research focused on augmented and virtual reality interfaces, human attention and perception, and immersive systems for task guidance and teleoperation.
His research interests span augmented and virtual reality, human-computer interaction, visual perception, video and image processing, computational photography, and human-centered immersive systems. His work has explored topics including perceptual and attention-aware XR interfaces, immersive task guidance, remote collaboration and teleoperation, and visual computing systems.
Jen-Shuo is an active contributor to the IEEE VR and ISMAR communities. He currently serves as Standardization Chair for IEEE VR 2026 and ISMAR 2026 and as an Ombudsperson for IEEE VR 2027. His recent community roles include organizing and moderating the IEEE VR 2026 panel “Standardization in XR/VR: Challenges and Priorities Beyond Terminology,” chairing Pitch Your Lab at ISMAR 2025 and 2026, and serving as Publicity and Communications Chair for ISMAR 2024 and 2025. He has also served as a doctoral consortium mentor and session chair for IEEE VR and ISMAR, as well as a committee member for the CHI Late-Breaking Work track.
Beyond his research and professional work, Jen-Shuo is particularly interested in connecting academia, industry, and standardization efforts to advance practical, interoperable, and human-centered XR technologies.
LinkedIn: https://www.linkedin.com/in/jen-shuo-liu/
Google Scholar: https://scholar.google.com/citations?user=PgT-FtUAAAAJ
Standardization Chiar ISMAR 2026
IEEEVR 2026
Pitch-Your-Lab Chair ISMAR 2026
ISMAR 2025
Ombudspeople IEEEVR 2027
Publicity Chair ISMAR 2025
ISMAR 2024
Program Committee CHI 2025 Late-Breaking Work
CHI 2024 Late-Breaking Work
CHI 2023 Late-Breaking Work
Conference Reviewer ISMAR 2025/2023/2022
CHI 2024/2023/2020/2019
UIST 2023
VRST 2025/2022
IEEEVR 2025/2024/2023/2022
SIGGRAPH 2024
SIGGRAPH Asia 2023 XR
Creativity & Cognition 2025
Journal Reviewer Springer MTAP
Springer C&G
IJHCI
MediaTek, Staff Engineer 2026.05 ~ current
Samsung Research America, Senior Engineer 2024.07 ~ 2025.06
• Develop HDR image/video color processing algorithms for TV
• Lead a project on immersive video processing with four software engineers
Nokia Bell Labs, Localization and Sensing Intern 2021.06 ~ 2021.08
• Develope algorithms for building an environment point-cloud model and localizing AR device in the model
Columbia University, Ph.D. in Computer Science, M.Phil. in Computer Science 2017.09 ~ 2024.05
• Dissertation: Precueing for Manual Tasks in Augmented and Virtual Reality
National Taiwan University, M.S. in Communication Engineering, B.S. in Electrical Engineering 2010.09 ~ 2016.01
• Thesis: Enhancement and Speedup of Photometric Compensation for Projectors by Inter-Pixel Decoupling and Calibration Pattern Reduction
Bimanual XR Specification of Relative and Absolute Assembly Hierarchies for Teleoperation
B. Yang, X. He, C. Zou, J.-S. Liu, B. Tversky, and S. Feiner
2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW26).
[Paper]
Virtual Reality Task Guidance Through Relative 6DoF Pose Specification
B. Yang, X. He, C. Zou, J.-S. Liu, B. Tversky, and S. Feiner
2025 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct).
[Paper]
Permanent Proxies for Bimanual Selection and Manipulation in VR
B. Yang, J.-S. Liu, X. He, B. Tversky, and S. Feiner
2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW25).
[Paper]
Precueing Manual Tasks in Augmented and Virtual Reality
Asynchronously Assigning, Monitoring, and Managing Assembly Goals in Virtual Reality for High-Level Robot Teleoperation
A Testbed for Exploring Virtual Reality User Interfaces for Assigning Tasks to Agents at Multiple Sites
J.-S. Liu, C. Wang, B. Tversky, and S. Feiner
Proceedings of the 2023 ACM Symposium on Spatial User Interaction
Built to Order: A Virtual Reality Interface for Assigning High-Level Assembly Goals to Remote Robots
P. Wang, S. Jain, M. Li, S. Aoyama, X. Wang, S. Song, J.-S. Liu, and S. Feiner
Proceedings of the 2023 ACM Symposium on Spatial User Interaction
Precueing Object Placement and Orientation for Manual Tasks in Augmented Reality
A Testbed for Exploring Multi-Level Precueing in Augmented Reality
Collaborative Virtual Reality for Low-Latency Interaction
C. Elvezio, F. Ling, J.-S. Liu, and S. Feiner
The 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018.
[Paper]
Collaborative Exploration of Urban Data in Virtual and Augmented Reality
C. Elvezio, F. Ling, J.-S. Liu, B. Tversky, and S. Feiner
Proceedings of ACM SIGGRAPH 2018 Virtual, Augmented, and Mixed Reality, 10, 2018.
[Paper]
Blocking harmful blue light while preserving image color appearance
K.-T. Shih, J.-S. Liu, F. Shyu, S.-L. Yeh, and H. H. Chen
ACM Trans. on Graph. (Proc. ACM SIGGRAPH Asia 2016), vol. 35, no. 6, 2016.
[Paper]
Enhancement and Speedup of Photometric Compensation for Projectors by Reducing Inter-Pixel Coupling and Calibration Patterns
K.-T. Shih, J.-S. Liu, F. Shyu, H. H. Chen
IEEE Transactions on Image Processing, vol. 30, 2020.
[Paper]
Enhancement and speedup of photometric compensation for projectors by inter-pixel decoupling and calibration pattern reduction
J.-S. Liu
Master Thesis, National Taiwan University, 2016.
🏆CIEE Young Author Best Thesis Award, Second Prize
[Abstract]
Preserving image color appearance on non-white projection surfaces
Fastball: An Augmented Reality Ball Game Between New York and Tokyo
S. Feiner, C. Elvezio, J.-S. Liu, J. Sekaran, Y. Kinoshita, K. Oomori, K. Shimizu, S. Meguro, and T. Hiraishi,
NYC Media Lab Summit 2020, New York, NY, October 8, 2020.
[Video]
Bounce! Collaborative VR for Low-Latency Interaction
C. Elvezio, F. Ling, J.-S. Liu, and S. Feiner
NYC Media Lab Summit 2019, New York, NY, September 26, 2019.
🏆NYC Media Lab Summit 2019 Top Prize, Future Interfaces & Spatial Computing Category
[Video]
Collaborative Exploration of Urban Data in VR and AR
C. Elvezio, F. Ling, J.-S. Liu, B. Tversky, and S. Feiner
NYC Media Lab Summit 2018, The New School, New York, NY, September 20, 2018.
🏆NYC Media Lab Summit 2018 Creative Award, XR Category
🏆Best Demo Award, Columbia University Data Science Day 2019
[Video]
🏆Taiwan Government Scholarship to Study Abroad 2019.06
🏆NYC Media Lab Summit 2019, Top Prize, Future Interfaces & Spatial Computing Category 2019.09
🏆Best Demo Award, Columbia University Data Science Day 2019 2019.04
🏆NYC Media Lab Summit 2018, Creative Award, XR Category 2018.09
🏆Chinese Institute of Electrical Engineering Young Author Best Thesis Award, Second Prize 2016.10
🏆ICME 2015 Best Demo Award 2015.06